Welcome to DIS2RBED’s Lua Engine documentation!
Lua Engine is a DIS2RBED Menu feature for players who need more features than the built-in DIS2RBED Menu has. It offers straightforward functions to interact with the game and provides a lot of useful features for scripting.
Check out the General Information section for further information, as well as Getting Started.
Note
This project is under active development.
Special thanks to:
Me (K1tty)
MrDario
Chiya
Antrix
DurtyFree for some useful parts of GTA V Dump data
This wouldn’t have been possible without you!
Code snippets
You can find code snippets for VS Code here: click
To install code snippets, drop the file into the C:\Users\%username%\AppData\Roaming\Code\User\snippets
directory.
Dear other mod menus,
If you plan on stealing this documentation for yourselves, please give us some credit! We’ve put efforts in this!
Contents
LUA Engine
- General Information
- Getting Started
- DIS2RBED LUA reference
- WIP New RAGE API
- System namespace
- App namespace
- Audio namespace
- Brain namespace
- Cam namespace
- Clock namespace
- Cutscene namespace
- Datafile namespace
- Decorator namespace
- Dlc namespace
- Entity namespace
- Event namespace
- Files namespace
- Fire namespace
- Graphics namespace
- Hud namespace
- Interior namespace
- Itemset namespace
- Loadingscreen namespace
- Localization namespace
- Gameplay namespace
- Mobile namespace
- Money namespace
- Netshopping namespace
- Network namespace
- Object namespace
- Pad namespace
- Pathfind namespace
- Ped namespace
- Physics namespace
- Player namespace
- Recording namespace
- Replay namespace
- Script namespace
- Security namespace
- Shapetest namespace
- Socialclub namespace
- Stats namespace
- Streaming namespace
- Task namespace
- Vehicle namespace
- Water namespace
- Weapon namespace
- Zone namespace
GTA V Dump data
- Ammo info parameters
- Ammo types
- List of screen FX effects
- Animation types
- App properties
- Bones
- Clouds Types
- Combat attributes
- Combat movement rules
- Combat ranges
- Cutscene Names
- Decorator types & examples
- Doors Index
- Explosion types
- Ped eye colors
- Firing patterns
- Group formations
- Vehicle handling parameters
- Headlights Colors
- Interior Types
- Vehicle modification types
- Ped Component IDs
- Ped configuration flags
- Ped movement clipsets
- Ped head overlay IDs
- Ped Prop IDs
- Particle Effects
- Relationship groups
- Vehicle roof states
- Rounding Flags
- Decompiled Scaleforms
- Scenario groups
- Scenario types
- Script List
- Seat types
- Secret Page
- Task Index
- Text Flags
- Vehicle classes
- Vehicle engine health
- Weapon Info parameters
- Weather Types
- Vehicle wheel types
- Window tints
- Windows Index
- Window Titles
- Zones